
“It is a deep and impactful story that has a ton of depth and interest.” “Revan’s is a heroic tale of succumbing to the dark side,” Lead Producer Ryan Treadwell told.

Like Anakin Skywalker, he was something of a Lancelot-type figure within the Jedi Order, lauded as a hero and champion who fell to darkness. In many ways, Revan is a bit of a blank slate as the protagonist of KOTOR, but his rich, complex history in the extended universe of Star Wars has made him a fan favorite. This breezy video recaps Revan’s history effectively. Core gameplay systems probably won’t change, but everything else will be updated for the modern era. Orion Kellogg from LucasFilm Games calls it “a cutting-edge experience,” which is a good indication that this will be a very next-gen game.Įxpect something more on par with the Demon’s Souls remake - or even more thorough. “We’re rebuilding one of the greatest RPGs of all time for a new generation with modern tech, features, visuals, and more while maintaining the integrity of the story and characters that we’ve come to cherish.” “We’re rebuilding it from the ground up with the latest tech to match the groundbreaking standard of innovation established by the original, all while staying true to its revered story,” Lead Producer Ryan Treadwell wrote on a PS Blog. Sure, “Remake” is right there in the name, but what is KOTOR - Remake going for? A faithful, updated remake with modern graphics? Or will the experience evolve? In an industry where full-on remakes like Demon’s Souls are released within a year of remasters like Mass Effect Legendary Edition - and Battletoads was rebooted in 2020 - it can be challenging to wrap your head around the scope of a project like this. So for developers with experience on those more modern games to be involved is a good sign that the final product will work really well. The original KOTOR was one of the games that put BioWare on the map, and its mechanics and approach to storytelling informed the Mass Effect and Dragon Age franchises. We worked together on Dragon Age: Inquisition, and we immediately fell back into our old rhythm.” And I’m excited to partner once again with Matt Berner, our lead gameplay designer. We also have Jason Minor and Brad Prince on the team, whose experience with the world, characters, and creatures of this universe is invaluable. And our narrative team is fantastic, with years of storytelling experience across Star Wars games and comics. To further bolster that, we’ve added some amazing developers from games like Demon’s Souls Remake and Ghost of Tsushima. Many of us previously worked at BioWare, with credits going back to the original KOTOR. This gives the team special access to Sony’s technology.Ī PS Blog post about the game notes that some members of the original KOTOR development team are on the project, but Treadwell lists quite a pedigree of talent in this lengthy quote on : “We’ve assembled a prolific group of some of gaming’s top RPG developers, including those with direct experience working on Star Wars games and video game remakes.

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“Sony Interactive Entertainment (SIE) is a creative collaborator in the project, working closely on development with Aspyr and Lucasfilm Games, particularly on how to take full advantage of its newest, cutting-edge platform,” the post also notes. A post describes Aspyr as a “Texas-based studio that has collaborated with Lucasfilm on various projects for over a decade, including a recent spate of well-received re-releases from the LucasArts era.” It also notes that most of the people working on the remake are “triple-A RPG developers.”

“As lifelong Star Wars fans with extensive experience working with many of its best games, we have the deepest love and admiration for Star Wars: Knights of the Old Republic and cannot wait to share this amazing remake with the rest of the galaxy.” Who is the KOTOR - Remake developer?Īspyr, a development studio that has previously specialized in producing ports for various games (including the original KOTOR), is producing the remake. In a press release, the developer’s co-founder Ted Staloch said, “We’ve spent the past several years assembling the very best talent from across the industry to deliver a modern vision of this timeless Star Wars legend.” That corroborates that they’re early in development, but the project has been in the pre-production phase for quite some time. In a PS Blog post, Lead Producer Ryan Treadwell says that the team is “still early in development” but also told that development has been active “for a little while.” It sure seems like it’ll be several years before the game is released.

The reveal trailer did not indicate even a release window.
